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  • Graphic Design
Communicating in Cyberspace, Fall 2003
Conditional Remix & Share Permitted
CC BY-NC-SA
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Subject covers the analysis, design, implementation, and testing of various forms of digital communication based on group collaboration. Students are encouraged to think about the Web and other new digital interactive media not just in terms of technology but also broader issues such as language (verbal and visual), design, information architecture, communication and community. Students work in small groups on a semester-long project of their choice. Various written and oral presentations document project development.

Subject:
Graphic Design
Computer Science
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Barrett, Edward
Date Added:
01/01/2003
Fundamentals of Computational Media Design, Fall 2008
Conditional Remix & Share Permitted
CC BY-NC-SA
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" This class covers the history of 20th century art and design from the perspective of the technologist. Methods for visual analysis, oral critique, and digital expression are introduced. Class projects this term use the OLPC XO (One Laptop Per Child) laptop, Csound and Python software."

Subject:
Graphic Design
Creative and Applied Arts
Visual Arts
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Bove, V. Michael
Holtzman, Henry
Small, David
Vercoe, Barry
Date Added:
01/01/2008
Graphic Design and Print Production Fundamentals
Unrestricted Use
CC BY
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This textbook -- written by a group of select experts with a focus on different aspects of the design process, from creation to production -- addresses the many steps of creating and then producing physical, printed, or other imaged products that people interact with on a daily basis. It covers the concept that, while most modern graphic design is created on computers using design software, the ideas and concepts don’t stay on the computer. The ideas need to be completed in the computer software, then progress to an imaging (traditionally referred to as printing) process. Keywords are highlighted throughout and summarized in a Glossary at the end of the book, and each chapter includes exercises and suggested readings.

Subject:
Graphic Design
Material Type:
Textbook
Provider:
eCampusOntario
Author:
Graphic Communications Open Textbook Collective
Date Added:
03/09/2020
Graphic Design and Print Production Fundamentals
Unrestricted Use
CC BY
Rating
0.0 stars

This textbook -- written by a group of select experts with a focus on different aspects of the design process, from creation to production -- addresses the many steps of creating and then producing physical, printed, or other imaged products that people interact with on a daily basis. It covers the concept that, while most modern graphic design is created on computers using design software, the ideas and concepts don’t stay on the computer. The ideas need to be completed in the computer software, then progress to an imaging (traditionally referred to as printing) process. Keywords are highlighted throughout and summarized in a Glossary at the end of the book, and each chapter includes exercises and suggested readings.

Subject:
Career and Technical Education
Graphic Design
Material Type:
Textbook
Provider:
BCcampus
Provider Set:
BCcampus Open Textbooks
Date Added:
08/13/2020
Introduction to Design Equity – Open Textbook
Unrestricted Use
CC BY
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Why do affluent, liberal, and design-rich cities like Minneapolis have some of the biggest racial disparities in the country? How can designers help to create more equitable communities? Introduction to Design Equity, an open access book for students and professionals, maps design processes and products against equity research to highlight the pitfalls and potentials of design as a tool for building social justice.

Subject:
Graphic Design
Architecture and Design
Sociology
Material Type:
Full Course
Textbook
Author:
Kristine Miller
Date Added:
08/13/2020
Teachers as Content & Knowledge Creators: Understanding Creative Commons, OER, and Visual Literacy to Empower Diverse Voices
Conditional Remix & Share Permitted
CC BY-NC-SA
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This module was created in response to an observed need by BranchED and the module authors for efforts to increase the recognition, adaptation, and use of open educational resources (OER) among pre- and in-service teachers and the faculty who work in educator preparation programs. The module's purpose is to position teacher educators, teacher candidates and in-service teachers as empowered content creators. By explicitly teaching educators about content that has been licensed for re-use and informing them about their range of options for making their own works available to others, they will gain agency and can make inclusive and equity-minded decisions about curriculum content. The module provides instructional materials, resources, and activities about copyright, fair use, public domain, OER, and visual literacy to provide users with a framework for selecting, modifying, and developing curriculum materials.

Subject:
Graphic Design
Educational Technology
Higher Education
Information Science
Material Type:
Module
Unit of Study
Author:
Karen Kohler
Kimberly Grotewold
Lisa Kulka
Tasha Martinez
Date Added:
09/21/2020
TinkerCAD Ornament
Unrestricted Use
CC BY
Rating
0.0 stars

The lesson is based on the concept of allowing students to explore and learn how to use a CAD program to create an ornament.  The goal of the lesson is for a final product that should be treated as open-ended allowing students room to express their ideas and test them out.  The instruction will allow for the teacher to have teacher-led instruction, and then allow for student-centered activities.

Subject:
Career and Technical Education
Graphic Design
Manufacturing
Material Type:
Activity/Lab
Lesson Plan
Author:
Brenda Cantu
Date Added:
12/28/2021