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  • ComPADRE Digital Library
Artificial Intelligence
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CC BY-NC-ND
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This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions written by (creative) computer programmers. Learners interact with a piece of paper that contains rules for playing a perfect game of noughts-and-crosses (tic-tac-toe). The activity contains some thought provoking (and humorous) discussion questions. Explanation, variations, extensions, and resources are included in the PDF.

Subject:
Automotive Technology and Repair
Career and Technical Education
Computer Engineering
Computer Science
Education
Engineering
Information Technology
Life Science
Mathematics
Psychology
Social and Behavioral Sciences
Material Type:
Activity/Lab
Game
Lesson Plan
Simulation
Provider:
ComPADRE Digital Library
Date Added:
05/23/2024
The Turing Test
Only Sharing Permitted
CC BY-NC-ND
Rating
0.0 stars

This activity aims to stimulate discussion on the question of whether computers can exhibit Ňintelligence" or are ever likely to do so in the future. Learners play a game and try to distinguish between a human and a computer by asking questions and analyzing the answers. This game is similar to the Turing Test, founded by British mathematician Alan Turing. Variations, extensions, background information and further reading suggestions are included in the PDF.

Subject:
Automotive Technology and Repair
Career and Technical Education
Computer Engineering
Computer Science
Education
Engineering
History
Information Science
Information Technology
Life Science
Mathematics
Psychology
Social and Behavioral Sciences
Material Type:
Activity/Lab
Lesson Plan
Simulation
Provider:
ComPADRE Digital Library
Date Added:
05/23/2024