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Adventures in Advanced Symbolic Programming, Spring 2009
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CC BY-NC-SA
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" This course covers concepts and techniques for the design and implementation of large software systems that can be adapted to uses not anticipated by the designer. Applications include compilers, computer-algebra systems, deductive systems, and some artificial intelligence applications. Topics include combinators, generic operations, pattern matching, pattern-directed invocation, rule systems, backtracking, dependencies, indeterminacy, memoization, constraint propagation, and incremental refinement. Substantial weekly programming Assignments and Labs are an integral part of the subject. There will be extensive programming Assignments and Labs, using MIT/GNU Scheme. Students should have significant programming experience in Scheme, Common Lisp, Haskell, CAML or some other "functional" language."

Subject:
Computer Science
Information Technology
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Sussman, Gerald
Date Added:
01/01/2009
African American History and Culture
Unrestricted Use
CC BY
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African American History and Culture contains 10 modules starting with African Origins - History and Captivity and continuing through Reconstruction. Openly-licensed course materials developed for the Open Educational Resources (OER) Degree Initiative, led by Achieving the Dream https://courses.lumenlearning.com/catalog/achievingthedream.

Subject:
Computer Science
History
Information Technology
U.S. History
Material Type:
Textbook
Provider:
Lumen Learning
Author:
Florida State College At Jacksonville
Date Added:
08/13/2020
Agent Based Modeling of Complex Adaptive Systems (Advanced)
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CC BY-NC-SA
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Building on Complex Adaptive Systems theory and basic Agent Based Modeling knowledge presented in SPM4530, the Advanced course will focus on the model development process. The students are expected to conceptualize, develop and verify a model during the course, individually or in a group. The modeling tasks will be, as much as possible, based on real life research problems, formulated by various research groups from within and outside the faculty.
Study Goals The main goal of the course is to learn how to form a modeling question, perform a system decomposition, conceptualize and formalize the system elements, implement and verify the simulation and validate an Agent Based Model of a socio-technical system.

Subject:
Computer Science
Information Technology
Material Type:
Full Course
Provider:
Delft University of Technology
Provider Set:
Delft University OpenCourseWare
Author:
Dr. Ir. I. Nikolic
Date Added:
03/03/2016
Algorithms by Jeff Erickson
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CC BY-NC-SA
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This web page contains a free electronic version of my self-published textbook Algorithms, along with other lecture notes I have written for various theoretical computer science classes at the University of Illinois, Urbana-Champaign

Subject:
Computer Science
Information Technology
Material Type:
Reading
Provider:
University of Illinois at Urbana-Champaign
Author:
Jeff Erickson
Date Added:
09/30/2021
Algorithms for Computational Biology, Spring 2005
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CC BY-NC-SA
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This course is offered to undergraduates and addresses several algorithmic challenges in computational biology. The principles of algorithmic design for biological datasets are studied and existing algorithms analyzed for application to real datasets. Topics covered include: biological sequence analysis, gene identification, regulatory motif discovery, genome assembly, genome duplication and rearrangements, evolutionary theory, clustering algorithms, and scale-free networks.

Subject:
Biology
Computer Science
Information Technology
Life Science
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Kellis, Manolis
Date Added:
01/01/2005
Algorithms for Computer Animation, Fall 2002
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CC BY-NC-SA
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In-depth study of an active research topic in computer graphics. Topics change each term. Readings from the literature, student presentations, short assignments, and a programming project. Animation is a compelling and effective form of expression; it engages viewers and makes difficult concepts easier to grasp. Today's animation industry creates films, special effects, and games with stunning visual detail and quality. This graduate class will investigate the algorithms that make these animations possible: keyframing, inverse kinematics, physical simulation, optimization, optimal control, motion capture, and data-driven methods. Our study will also reveal the shortcomings of these sophisticated tools. The students will propose improvements and explore new methods for computer animation in semester-long research projects. The course should appeal to both students with general interest in computer graphics and students interested in new applications of machine learning, robotics, biomechanics, physics, applied mathematics and scientific computing.

Subject:
Computer Science
Information Technology
Language, Philosophy, and Culture
Literature
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Popovic, Jovan
Date Added:
01/01/2002
Ambient Intelligence, Spring 2005
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CC BY-NC-SA
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This course will provide an overview of a new vision for Human-Computer Interaction (HCI) in which people are surrounded by intelligent and intuitive interfaces embedded in the everyday objects around them. It will focus on understanding enabling technologies and studying applications and experiments, and, to a lesser extent, it will address the socio-cultural impact. Students will read and discuss the most relevant articles in related areas: smart environments, smart networked objects, augmented and mixed realities, ubiquitous computing, pervasive computing, tangible computing, intelligent interfaces and wearable computing. Finally, they will be asked to come up with new ideas and start innovative projects in this area.

Subject:
Computer Science
Information Technology
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Maes, Patricia
Date Added:
01/01/2005
Analysis and Design of Digital Integrated Circuits, Fall 2003
Conditional Remix & Share Permitted
CC BY-NC-SA
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Device and circuit level optimization of digital building blocks. MOS and bipolar device models and second order effects. Circuit design styles and arithmetic structures. Estimation and minimization of energy consumption. Interconnect models and parasitics; driver design; timing issues (clock skew, self-timed circuits, etc.). Memory architectures, circuits (sense amplifiers) and devices. Testing of integrated circuits. Extensive use of circuit layout and SPICE in design projects and software labs.

Subject:
Computer Science
Information Technology
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Chandrakasan, Anantha P.
Date Added:
01/01/2003
Animating numeric properties with jQuery
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Some Rights Reserved
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Learn how to use jQuery to animate elements in custom ways, like animating their sizes, borders, and spacing, to whatever values you specify.

Subject:
Computer Science
Information Technology
Life Science
Physical Science
Material Type:
Interactive
Lesson
Provider:
Khan Academy
Provider Set:
Khan Academy
Author:
Pamela Fox
Date Added:
08/10/2021